iPACKMAN: High-Quality, Low-Complexity Texture Compression for Mobile Phones

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Date
2005
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present a novel texture compression scheme, called iPACKMAN, targeted for hardware implementation. In terms of image quality, it outperforms the previous de facto standard texture compression algorithms in the majority of all cases that we have tested. Our new algorithm is an extension of the PACKMAN texture compression system, and while it is a bit more complex than PACKMAN, it is still very low in terms of hardware complexity.
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@inproceedings{
:10.2312/EGGH/EGGH05/063-070
, booktitle = {
Graphics Hardware
}, editor = {
Michael Meissner and Bengt-Olaf Schneider
}, title = {{
iPACKMAN: High-Quality, Low-Complexity Texture Compression for Mobile Phones
}}, author = {
Ström, Jacob
and
Akenine-Möller, Tomas
}, year = {
2005
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
1-59593-086-8
}, DOI = {
/10.2312/EGGH/EGGH05/063-070
} }
Citation