Hash-based Hierarchical Caching for Interactive Previews in Global Illumination Rendering

dc.contributor.authorRoth, Thorstenen_US
dc.contributor.authorWeier, Martinen_US
dc.contributor.authorBauszat, Pabloen_US
dc.contributor.authorHinkenjann, Andréen_US
dc.contributor.authorLi, Yongminen_US
dc.contributor.editorVidal, Franck P. and Tam, Gary K. L. and Roberts, Jonathan C.en_US
dc.date.accessioned2019-09-11T05:09:05Z
dc.date.available2019-09-11T05:09:05Z
dc.date.issued2019
dc.description.abstractModern Monte-Carlo-based rendering systems still suffer from the computational complexity involved in the generation of noise-free images, making it challenging to synthesize interactive previews. We present a framework suited for rendering such previews of static scenes using a caching technique that builds upon a linkless octree. Our approach allows for memory-efficient storage and constant-time lookup to cache diffuse illumination at multiple hitpoints along the traced paths. Non-diffuse surfaces are dealt with in a hybrid way in order to reconstruct view-dependent illumination while maintaining interactive frame rates. By evaluating the visual fidelity against ground truth sequences and by benchmarking, we show that our approach compares well to low-noise path traced results, but with a greatly reduced computational complexity allowing for interactive frame rates. This way, our caching technique provides a useful tool for global illumination previews and multi-view rendering.en_US
dc.description.sectionheadersSimulation and Rendering
dc.description.seriesinformationComputer Graphics and Visual Computing (CGVC)
dc.identifier.doi10.2312/cgvc.20191261
dc.identifier.isbn978-3-03868-096-3
dc.identifier.pages85-93
dc.identifier.urihttps://doi.org/10.2312/cgvc.20191261
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/cgvc20191261
dc.publisherThe Eurographics Associationen_US
dc.subjectComputing methodologies
dc.subjectComputer graphics
dc.subjectRay tracing
dc.subjectImage
dc.subjectbased rendering
dc.titleHash-based Hierarchical Caching for Interactive Previews in Global Illumination Renderingen_US
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