A Visual Profiling System for Direct Volume Rendering

dc.contributor.authorBuelow, Max vonen_US
dc.contributor.authorStröter, Danielen_US
dc.contributor.authorRak, Arneen_US
dc.contributor.authorFellner, Dieter W.en_US
dc.contributor.editorHu, Ruizhenen_US
dc.contributor.editorCharalambous, Panayiotisen_US
dc.date.accessioned2024-04-30T08:19:20Z
dc.date.available2024-04-30T08:19:20Z
dc.date.issued2024
dc.description.abstractDirect Volume Rendering (DVR) is a crucial technique that enables interactive exploration of results from scientific computing or computer graphics. Its applications range from virtual prototyping for product design to computer-aided diagnosis in medicine. Although there are many existing DVR optimizations, they do not provide a thorough analysis of memory-specific hardware behavior. This paper introduces a profiling toolkit that enables the extraction of performance metrics, such as cache hit rates and branching, from a compiled GPU-based DVR application. The metrics are visualized in the image domain to facilitate spatial visual analysis. This paper presents a pipeline that automatically extracts memory traces using binary instrumentation, simulates the GPU memory subsystem, and models DVR-specific functionality within it. The profiler is demonstrated using the Octree-Linear Bounding Volume Hierarchy (OLBVH), and the visualized profiling metrics are explained based on the OLBVH implementation. Our discussion demonstrates that optimizing ray traversal for adaptive sampling, cache usage, branching, and global memory access has the potential to improve performance.en_US
dc.description.sectionheadersRendering and Optimization
dc.description.seriesinformationEurographics 2024 - Short Papers
dc.identifier.doi10.2312/egs.20241030
dc.identifier.isbn978-3-03868-237-0
dc.identifier.issn1017-4656
dc.identifier.pages4 pages
dc.identifier.urihttps://doi.org/10.2312/egs.20241030
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/egs20241030
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Software and its engineering → Massively parallel systems; General and reference → Performance; Human-centered computing → Visualization toolkits
dc.subjectSoftware and its engineering → Massively parallel systems
dc.subjectGeneral and reference → Performance
dc.subjectHuman
dc.subjectcentered computing → Visualization toolkits
dc.titleA Visual Profiling System for Direct Volume Renderingen_US
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