A Hardware-Friendly Bilateral Solver Accelerator for Real-Time Virtual Reality Video

dc.contributor.authorMazumdar, Amritaen_US
dc.contributor.authorAlaghi, Arminen_US
dc.contributor.authorBarron, Jonathan T.en_US
dc.contributor.authorGallup, Daviden_US
dc.contributor.authorCeze, Luisen_US
dc.contributor.authorOskin, Marken_US
dc.contributor.authorSeitz, Steven M.en_US
dc.contributor.editorVlastimil Havran and Karthik Vaiyanathanen_US
dc.date.accessioned2017-12-06T19:47:35Z
dc.date.available2017-12-06T19:47:35Z
dc.date.issued2017
dc.description.abstractRendering 3D-360° VR video from a camera rig is computationintensive and typically performed o ine. In this paper, we target the most time-consuming step of the VR video creation process, high-quality ow estimation with the bilateral solver.We propose a new algorithm, the hardware-friendly bilateral solver, that enables faster runtimes than existing algorithms of similar quality. Our algorithm is easily parallelized, achieving a 4 speedup on CPU and 32 speedup on GPU over a baseline CPU implementation. We also design an FPGA-based hardware accelerator that utilizes reduced-precision computation and the parallelism inherent in our algorithm to achieve further speedups over our CPU and GPU implementations while consuming an order of magnitude less power. e FPGA design's power e ciency enables practical real-time VR video processing at the camera rig or in the cloud.en_US
dc.description.sectionheadersSpecialized Hardware Architectures
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on High Performance Graphics
dc.identifier.doi10.1145/3105762.3105772
dc.identifier.isbn978-1-4503-5101-0
dc.identifier.issn2079-8679
dc.identifier.urihttps://doi.org/10.1145/3105762.3105772
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1145/3105762-3105772
dc.publisherACMen_US
dc.subjectHardware Hardware accelerators
dc.subjectComputing methodologies Graphics processors
dc.subjectVirtual reality
dc.subjectHardware accelerators
dc.subjectparallelism
dc.subjectFPGA design
dc.subjectGPU algorithm
dc.subjectreal
dc.subjecttime image processing
dc.subjectvirtual reality.
dc.titleA Hardware-Friendly Bilateral Solver Accelerator for Real-Time Virtual Reality Videoen_US
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