30 Texture-based Hybrid Visualízations

dc.contributor.authorSoada, lmmaen_US
dc.contributor.authorNavazo, Isabelen_US
dc.contributor.editorXavier Pueyoen_US
dc.contributor.editorManuel Próspero dos Santosen_US
dc.contributor.editorLuiz Velhoen_US
dc.date.accessioned2023-01-24T14:15:55Z
dc.date.available2023-01-24T14:15:55Z
dc.date.issued2022
dc.description.abstractln this paper the visualization of hybrid scenes that contain volume data anda fitted extracted surface is addressed. The proposed algorithm is based on a integrated octree-based representation: the "Hybrid Octree ". The Hybrid Octree allows to obtain multiresolution representation of the volume data and it also maintains a decimated surjace codification. The proposed visualization approach uses 3D-textures for the visualization of the volume data and integrates the surface polygons using the information represented in the octree structure. The main characteristics of the method are: its capabilities to perform multiresolution hybrid visualizations and its efficient use of texture memory space.en_US
dc.description.sectionheadersVisualization
dc.description.seriesinformationSIACG2002 - 1st lbero-American Symposium in Computer Graphics
dc.identifier.doi10.2312/pt.20021416
dc.identifier.isbn978-3-03868-194-6
dc.identifier.pages217-224
dc.identifier.pages8 pages
dc.identifier.urihttps://doi.org/10.2312/pt.20021416
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20021416
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectHybrid Visualization, Octree data structures, 3D textures
dc.subjectHybrid Visualization
dc.subjectOctree data structures
dc.subject3D textures
dc.title30 Texture-based Hybrid Visualízationsen_US
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