A Novel Control Mechanism for Distributed Stream Rendering
dc.contributor.author | O'Brien, J. T. | en_US |
dc.contributor.author | Kalawsky, R. S. | en_US |
dc.contributor.editor | Ik Soo Lim and David Duce | en_US |
dc.date.accessioned | 2014-01-31T19:58:11Z | |
dc.date.available | 2014-01-31T19:58:11Z | |
dc.date.issued | 2007 | en_US |
dc.description.abstract | This paper describes a new control mechanism for distributed rendering. Control mechanisms have previously been widely used in many fields from autonomous robots to video streaming. Their use in video streaming has allowed quality-of-service, user orientated, transmission of videos across changing transport networks. We show how control mechanisms can be applied to distributed rendering to provide responsive, user orientated visualisa- tions. The control mechanisms are implemented as an extension of Chromium, a stream processing framework for OpenGL. The system should also be applicable to other stream based render systems with a significant benefit. The new system allows distributed rendering to be modularised into specialist units that self organise work load to meet the demands of the user. | en_US |
dc.description.seriesinformation | Theory and Practice of Computer Graphics | en_US |
dc.identifier.isbn | 978-3-905673-63-0 | en_US |
dc.identifier.uri | https://doi.org/10.2312/LocalChapterEvents/TPCG/TPCG07/139-146 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Distributed/network graphics | en_US |
dc.title | A Novel Control Mechanism for Distributed Stream Rendering | en_US |
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