Virtual Creature Morphology - A Review

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Date
2021
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
We present a review of methods for procedurally generating the morphology of virtual creatures. We include a range of methods, with the main groups being from ALife over art to video games. Even though at times these groups overlap, for clarity we have kept this distinction. By including the word virtual, we mean that we focus on methods for simulation in silico, and not physical robots. We also include a historical perspective, with information on methods such as cellular automata, L-systems and a focus on earlier pioneers in the field.
Description

        
@article{
10.1111:cgf.142661
, journal = {Computer Graphics Forum}, title = {{
Virtual Creature Morphology - A Review
}}, author = {
Lai, Gorm
and
Leymarie, Frederic Fol
and
Latham, William
and
Arita, Takaya
and
Suzuki, Reiji
}, year = {
2021
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.142661
} }
Citation