ArtifactVis2: Managing real-time archaeological data in immersive 3D environments

dc.contributor.authorSmith, Neilen_US
dc.contributor.authorKnabb, Kyleen_US
dc.contributor.authorDefanti, Connoren_US
dc.contributor.authorWeber, Philipen_US
dc.contributor.authorSchulze, Jurgenen_US
dc.contributor.authorPrudhomme, Andrewen_US
dc.contributor.authorKuester, Falkoen_US
dc.contributor.authorLevy, Thomasen_US
dc.contributor.authorDefanti, Thomasen_US
dc.contributor.editor-en_US
dc.date.accessioned2015-04-27T14:57:50Z
dc.date.available2015-04-27T14:57:50Z
dc.date.issued2013en_US
dc.description.abstractIn this paper, we present a stereoscopic research and training environment for archaeologists called ArtifactVis2. This application enables the management and visualization of diverse types of cultural datasets within a collaborative virtual 3D system. The archaeologist is fully immersed in a large-scale visualization of on-going excavations. Massive 3D datasets are seamlessly rendered in real-time with field recorded GIS data, 3D artifact scans and digital photography. Dynamic content can be visualized and cultural analytics can be performed on archaeological datasets collected through a rigorous digital archaeological methodology. The virtual collaborative environment provides a menu driven query system and the ability to annotate, markup, measure, and manipulate any of the datasets. These features enable researchers to re-experience and analyze the minute details of an archaeological site's excavation. It enhances their visual capacity to recognize deep patterns and structures and perceive changes and reoccurrences. As a complement and development from previous work in the field of 3D immersive archaeological environments, ArtifactVis2 provides a GIS based immersive environment that taps directly into archaeological datasets to investigate cultural and historical issues of ancient societies and cultural heritage in ways not possible before.en_US
dc.description.sectionheadersTrack 2, Full Papersen_US
dc.description.seriesinformationDigital Heritage International Congressen_US
dc.identifier.doi10.1109/DigitalHeritage.2013.6743761en_US
dc.identifier.urihttps://doi.org/10.1109/DigitalHeritage.2013.6743761en_US
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1109/DigitalHeritage
dc.publisherThe Eurographics Associationen_US
dc.subject{Collaborationen_US
dc.subjectCultural differencesen_US
dc.subjectData visualizationen_US
dc.subjectGeographic information systemsen_US
dc.subjectLaser radaren_US
dc.subjectRealen_US
dc.subjecttime systemsen_US
dc.subjectThreeen_US
dc.subjectdimensional displaysen_US
dc.subjectLiDARen_US
dc.subjectSpherical photogrammetryen_US
dc.subjectarchaeologyen_US
dc.subjectcultural heritageen_US
dc.subjectgeographic information systems (GIS)en_US
dc.subjectpanoramaen_US
dc.subjectscientific visualizationen_US
dc.subjectstructureen_US
dc.subjectfromen_US
dc.subjectmotionen_US
dc.subjectvirtual reality computational science}en_US
dc.titleArtifactVis2: Managing real-time archaeological data in immersive 3D environmentsen_US
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