Data-Driven Facial Feature Morphing for 3D Face Synthesis

dc.contributor.authorZhang, Yuen_US
dc.contributor.editorS. Battiato and G. Gallo and F. Stancoen_US
dc.date.accessioned2014-01-27T16:20:41Z
dc.date.available2014-01-27T16:20:41Z
dc.date.issued2006en_US
dc.description.abstractThis paper presents a data-driven method for synthesizing new realistic 3D human faces by morphing a set of facial features. The method takes as examples 3D scanned human face models in order to exploit the shape variations presented in the real faces of individuals. We automatically compute a vertex-to-vertex correspondence between the unregistered face scans by deforming a generic mesh to fit the specific person s face geometry in a global-tolocal fashion. Exploiting the statistics of the generated datasets of feature shapes we transform them into vector space representations by applying a principal component analysis (PCA). Our feature shape morphing model is formed as a linear combination of the main modes of feature shape variations. We introduce a shape smoothing and blending method for generating a seamlessly deformed mesh around the feature borders. We demonstrate our method by combining 3D morphing of four features to generate a wide range of different face shapes.en_US
dc.description.seriesinformation4th Eurographics Italian Chapter Conferenceen_US
dc.identifier.isbn3-905673-58-4en_US
dc.identifier.urihttps://doi.org/10.2312/LocalChapterEvents/ItalianChapConf2006/091-097en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Animation; I.3.5 [Computer Graphics]: Geometric Algorithmsen_US
dc.titleData-Driven Facial Feature Morphing for 3D Face Synthesisen_US
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