An Interactive Designing System with Virtual Sculpting and Virtual Woodcut Printing

dc.contributor.authorMizunoy, S.en_US
dc.contributor.authorOkadayy, M.en_US
dc.contributor.authorToriwakiy, J.en_US
dc.date.accessioned2015-02-16T06:55:04Z
dc.date.available2015-02-16T06:55:04Z
dc.date.issued1999en_US
dc.description.abstractIn this paper, we propose an interactive designing method and a system based on it to create 3D objects and 2D images. This system consists of two subsystems for virtual sculpting to create a 3D shape and virtual printing to produce a picture with a printing block. In the virtual sculpting subsystem, a user can form solid objects with curved surfaces as if sculpting them. The user operates virtual chisels, and can remove or attach arbitrary shapes of ellipsoids or cubes from or to the workpiece. A 3D object generated by virtual sculpting looks like a real wooden sculpture. If using a board as a workpiece, a user can generate a virtual printing block. In the virtual printing subsystem, a user can synthesize a woodcut printing image from the virtual printing block mentioned above, a virtual paper sheet, and a printing brush. The user can synthesize a realistic woodcut print with a procedure similar to the actual woodcut printing.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume18en_US
dc.identifier.doi10.1111/1467-8659.00339en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages183-194en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.00339en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleAn Interactive Designing System with Virtual Sculpting and Virtual Woodcut Printingen_US
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