Immersive and Interactive Learning With eDIVE: A Solution for Creating Collaborative VR Education Experiences

dc.contributor.authorBrůža, Vojtěchen_US
dc.contributor.authorŠašinková, Alžbětaen_US
dc.contributor.authorŠašinka, Čeněken_US
dc.contributor.authorStachoň, Zdeněken_US
dc.contributor.authorKozlíková, Barboraen_US
dc.contributor.authorChmelík, Jiříen_US
dc.date.accessioned2025-03-07T16:49:19Z
dc.date.available2025-03-07T16:49:19Z
dc.date.issued2025
dc.description.abstractVirtual reality (VR) technology has become increasingly popular in education as a tool for enhancing learning experiences and engagement. This paper addresses the lack of a suitable tool for creating multi‐user immersive educational content for virtual environments by introducing a novel solution called eDIVE. The solution is designed to facilitate the development of collaborative immersive educational VR experiences. Developed in close collaboration with psychologists and educators, it addresses specific functional needs identified by these professionals. eDIVE allows creators to extensively modify, expand or develop entirely new VR experiences. eDIVE ultimately makes collaborative VR education more accessible and inclusive for all stakeholders. Its utility is demonstrated through exemplary learning scenarios, developed in collaboration with experienced educators, and evaluated through real‐world user studies.en_US
dc.description.number1
dc.description.sectionheadersOriginal Article
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume44
dc.identifier.doi10.1111/cgf.70001
dc.identifier.issn1467-8659
dc.identifier.pages15
dc.identifier.urihttps://doi.org/10.1111/cgf.70001
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf70001
dc.publisherEurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd.en_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectmethods and applications; education
dc.subjectvirtual environments; immersive VR
dc.subject• Applied computing → Interactive learning environments; Collaborative learning; Distance learning; • Human‐centred computing → Virtual reality
dc.titleImmersive and Interactive Learning With eDIVE: A Solution for Creating Collaborative VR Education Experiencesen_US
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