How to Write a Visualization Research Paper: The Art and Mechanics

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Date
2009
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper attempts to explain the mechanics of writing a research paper in visualization. This serves as a useful starting point for those who have never written a research paper before or have very little previous experience. Afterall, no one is born knowing how to write one. And yet, there are certain elements, a commonality, that should be found in virtually all good visualization research papers. We give our recommendations as to each section a good research paper consists of as well as what each section contains. This manuscript itself follows our recommended structure. We believe that paper writing should start with the abstract. The abstract can be approximately 6-12 sentences. It s a difficult starting point, but it forces the author to write down a concise description of what they re researching and what the benefits are. Chances are, if the author can t start out by writing an abstract, then it is not clear in the author s mind what the paper should be about. Of course the abstract will be refined and updated during the paper writing process. The abstract should concisely (1) identify the research topic, (2) describe the novelty of the presented work, and (3) identify the benefits and advantages that result.
Description

        
@inproceedings{
10.2312:eged.20091019
, booktitle = {
Eurographics 2009 - Education Papers
}, editor = {
G. Domik and R. Scateni
}, title = {{
How to Write a Visualization Research Paper: The Art and Mechanics
}}, author = {
Laramee, Robert S.
}, year = {
2009
}, publisher = {
The Eurographics Association
}, ISBN = {}, DOI = {
10.2312/eged.20091019
} }
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