Perception-based painterly rendering: functionality and interface design

dc.contributor.authorNunes, Samuelen_US
dc.contributor.authorAlmeida, Danielen_US
dc.contributor.authorBrito, Veraen_US
dc.contributor.authorCarvalho, Joaoen_US
dc.contributor.authorRodrigues, Joaoen_US
dc.contributor.authorBuf, J. M. Hans duen_US
dc.contributor.editorPere Brunet and Nuno Correia and Gladimir Baranoskien_US
dc.date.accessioned2014-01-31T18:53:37Z
dc.date.available2014-01-31T18:53:37Z
dc.date.issued2006en_US
dc.description.abstractPainterly rendering (non-photorealistic rendering or NPR) aims at translating photographs into paintings with discrete brush strokes, simulating certain techniques (im- or expressionism) and media (oil or watercolour). Recently, our research into visual perception and models of processes in the visual cortex resulted in a new rendering scheme, in which detected lines and edges at different scales are translated into brush strokes of different sizes. In order to prepare a version which is suitable for many users, including children, the design of the interface in terms of window and menu system is very important. Discussions with artists and non-artists led to three design criteria: (1) the interface must reflect the procedures and possibilities that real painters follow and use, (2) it must be based on only one window, and (3) the menu system must be very simple, avoiding a jungle of menus and sub-menus. This paper explains the interface that has been developed.en_US
dc.description.seriesinformationSIACG 2006: Ibero-American Symposium in Computer Graphicsen_US
dc.identifier.isbn3-905673-60-6en_US
dc.identifier.urihttps://doi.org/10.2312/LocalChapterEvents/siacg/siacg06/053-060en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): J.5 [Computer Applications]: Arts and Humanities; I.3.3 [Computer Graphics]: Picture/Image Generation; H.5.2 [Information Interfaces and Presentation]: User Interfacesen_US
dc.titlePerception-based painterly rendering: functionality and interface designen_US
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