VIZARD II: A Reconfigurable Interactive Volume Rendering System

dc.contributor.authorMeißner, M.en_US
dc.contributor.authorKanus, U.en_US
dc.contributor.authorWetekam, G.en_US
dc.contributor.authorHirche, J.en_US
dc.contributor.authorEhlert, A.en_US
dc.contributor.authorStraßer, W.en_US
dc.contributor.authorDoggett, M.en_US
dc.contributor.authorForthmann, P.en_US
dc.contributor.authorProksa, R.en_US
dc.contributor.editorThomas Ertl and Wolfgang Heidrich and Michael Doggetten_US
dc.date.accessioned2013-10-28T10:00:23Z
dc.date.available2013-10-28T10:00:23Z
dc.date.issued2002en_US
dc.description.abstractThis paper presents a reconfigurable, hardware accelerated, volume rendering system for high quality perspective ray casting. The volume rendering accelerator performs ray casting by calculating the path of the ray through the volume using a programmable Xilinx Virtex FPGA which provides fast design changes and low cost development. Volume datasets are stored on the card in low profile DIMMs with standard connectors allowing both, large datasets up to 1 GByte with 32 bit per voxel, and easy upgrades to larger memory capacities. Per-sample Phong shading and post-classification is performed in hardware, giving immediate feedback to changes in the visualization of a dataset. Adding new features, such as pre-integrated classification, can be accomplished using the existing card without expensive and time consuming redesigns. The card can also be used for medical image reconstruction by reconfiguring the FPGA broadening its usefulness for end users. For the first time, users are able to generate high quality perspective images as required for applications such as virtual endoscopy and colonoscopy, and stereoscopic image generation.en_US
dc.description.seriesinformationSIGGRAPH/Eurographics Workshop on Graphics Hardwareen_US
dc.identifier.isbn1-58113-580-1en_US
dc.identifier.issn1727-3471en_US
dc.identifier.urihttps://doi.org/10.2312/EGGH/EGGH02/137-146en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.1 [Computer Graphics]en_US
dc.subjectHardware Architectureen_US
dc.subjectGraphics processoren_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and RealismRaytracingen_US
dc.subjectC.3 [Computer Systems Organization]en_US
dc.subjectSpecialen_US
dc.subjectPurpose and Applicationen_US
dc.subjectBased Systemsen_US
dc.titleVIZARD II: A Reconfigurable Interactive Volume Rendering Systemen_US
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