HexBox: Interactive Box Modeling of Hexahedral Meshes

dc.contributor.authorZoccheddu, Francescoen_US
dc.contributor.authorGobbetti, Enricoen_US
dc.contributor.authorLivesu, Marcoen_US
dc.contributor.authorPietroni, Nicoen_US
dc.contributor.authorCherchi, Gianmarcoen_US
dc.contributor.editorMemari, Pooranen_US
dc.contributor.editorSolomon, Justinen_US
dc.date.accessioned2023-06-30T06:18:24Z
dc.date.available2023-06-30T06:18:24Z
dc.date.issued2023
dc.description.abstractWe introduce HexBox, an intuitive modeling method and interactive tool for creating and editing hexahedral meshes. Hexbox brings the major and widely validated surface modeling paradigm of surface box modeling into the world of hex meshing. The main idea is to allow the user to box-model a volumetric mesh by primarily modifying its surface through a set of topological and geometric operations. We support, in particular, local and global subdivision, various instantiations of extrusion, removal, and cloning of elements, the creation of non-conformal or conformal grids, as well as shape modifications through vertex positioning, including manual editing, automatic smoothing, or, eventually, projection on an externally-provided target surface. At the core of the efficient implementation of the method is the coherent maintenance, at all steps, of two parallel data structures: a hexahedral mesh representing the topology and geometry of the currently modeled shape, and a directed acyclic graph that connects operation nodes to the affected mesh hexahedra. Operations are realized by exploiting recent advancements in gridbased meshing, such as mixing of 3-refinement, 2-refinement, and face-refinement, and using templated topological bridges to enforce on-the-fly mesh conformity across pairs of adjacent elements. A direct manipulation user interface lets users control all operations. The effectiveness of our tool, released as open source to the community, is demonstrated by modeling several complex shapes hard to realize with competing tools and techniques.en_US
dc.description.number5
dc.description.sectionheadersMeshing
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume42
dc.identifier.doi10.1111/cgf.14899
dc.identifier.issn1467-8659
dc.identifier.pages15 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.14899
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14899
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies -> Mesh geometry models; Mesh models
dc.subjectComputing methodologies
dc.subjectMesh geometry models
dc.subjectMesh models
dc.titleHexBox: Interactive Box Modeling of Hexahedral Meshesen_US
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