A Multi-thread Safe Foundation for Scene Graphs and its Extension to Clusters

dc.contributor.authorVoß, G.en_US
dc.contributor.authorBehr, J.en_US
dc.contributor.authorReiners, D.en_US
dc.contributor.authorRoth, M.en_US
dc.contributor.editorD. Bartz and X. Pueyo and E. Reinharden_US
dc.date.accessioned2014-01-26T16:21:10Z
dc.date.available2014-01-26T16:21:10Z
dc.date.issued2002en_US
dc.description.abstractOne of the main shortcomings of current scene graphs is their inability to support multi-thread safe data structures. This work describes the general framework used by the OpenSG scene graph system to enable multiple concurrent threads to independently manipulate the scene graph without interfering with each other. Furthermore the extensions of the presented mechanisms needed to support cluster systems are discussed.en_US
dc.description.seriesinformationEurographics Workshop on Parallel Graphics and Visualizationen_US
dc.identifier.isbn1-58113-579-3en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGPGV/EGPGV02/033-038en_US
dc.publisherThe Eurographics Associationen_US
dc.titleA Multi-thread Safe Foundation for Scene Graphs and its Extension to Clustersen_US
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