A Pixel-Parallelhidden Surface Algorithm For Constructive Solid Geometry
dc.contributor.author | Jansen, Frederik W. | en_US |
dc.contributor.editor | A.A.G. Requicha | en_US |
dc.date.accessioned | 2015-09-29T08:29:47Z | |
dc.date.available | 2015-09-29T08:29:47Z | |
dc.date.issued | 1986 | en_US |
dc.description.abstract | VLSI techniques have greatly enlarged the possibilities to design new frame buffer architectures with parallel processing capabilities down to the pixel level. For these pixel processor systems a parallel hidden surface algorithm is presented for displaying objects defined with Constructive Solid Geometry. The algorithm is based on a CSG evaluation with bitwise operations and multiple scanning of the primitives. | en_US |
dc.description.seriesinformation | Eurographics Conference Proceedings | en_US |
dc.identifier.doi | 10.2312/eg.19861003 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | https://doi.org/10.2312/eg.19861003 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | A Pixel-Parallelhidden Surface Algorithm For Constructive Solid Geometry | en_US |