An Object Model for Multimedia Programming
dc.contributor.author | Arbab, F. | en_US |
dc.contributor.author | Herman, I. | en_US |
dc.contributor.author | Reynolds, G.J. | en_US |
dc.date.accessioned | 2014-10-21T07:25:45Z | |
dc.date.available | 2014-10-21T07:25:45Z | |
dc.date.issued | 1993 | en_US |
dc.description.abstract | The development of multimedia applications is a complex task. Much of this complexity stems from requirements associated with programming multiple media objects and the control of dependences and inter-relationships between these media objects and the user(s). It is clearly necessary to have a basic framework on which to build multimedia applications in the face of such complexities. Such a conceptual model is what we have called an object model and it is the main subject of this paper. The MADE object model represents a novel approach to multimedia application programming that is founded on the two principal concepts of active objects and delegation. Although these concepts are not novel in themselves, we believe that their combined use in a multimedia development environment represents a substantial enhancement to more traditional approaches to programming in this area. | en_US |
dc.description.number | 3 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 12 | en_US |
dc.identifier.doi | 10.1111/1467-8659.1230101 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 101-113 | en_US |
dc.identifier.uri | https://doi.org/10.1111/1467-8659.1230101 | en_US |
dc.publisher | Blackwell Science Ltd and the Eurographics Association | en_US |
dc.title | An Object Model for Multimedia Programming | en_US |