Face/Off: Live Facial Puppetry

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Date
2009
Journal Title
Journal ISSN
Volume Title
Publisher
ACM SIGGRAPH / Eurographics Association
Abstract
We present a complete integrated system for live facial puppetry that enables high-resolution real-time facial expression tracking with transfer to another person's face. The system utilizes a real-time structured light scanner that provides dense 3D data and texture. A generic template mesh, fitted to a rigid reconstruction of the actor's face, is tracked offline in a training stage through a set of expression sequences. These sequences are used to build a person-specific linear face model that is subsequently used for online face tracking and expression transfer. Even with just a single rigid pose of the target face, convincing real-time facial animations are achievable. The actor becomes a puppeteer with complete and accurate control over a digital face.
Description

        
@inproceedings{
10.1145:1599470.1599472
, booktitle = {
Eurographics/ ACM SIGGRAPH Symposium on Computer Animation
}, editor = {
Eitan Grinspun and Jessica Hodgins
}, title = {{
Face/Off: Live Facial Puppetry
}}, author = {
Weise, Thibaut
and
Li, Hao
and
Gool, Luc Van
and
Pauly, Mark
}, year = {
2009
}, publisher = {
ACM SIGGRAPH / Eurographics Association
}, ISSN = {
1727-5288
}, ISBN = {
978-1-60558-610-6
}, DOI = {
10.1145/1599470.1599472
} }
Citation