EG 2018 - Education Papers
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Teaching: Transformations, Visualization, Image Processing
I3T: Using Interactive Computer Graphics to Teach Geometric Transformations
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Incorporating Visualization Research in Introductory Programming Course: Case Studies
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Teaching Image-Processing Programming for Mobile Devices: A Software Development
Perspective
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Plugins and Effective Assignments
GL-Socket: A CG Plugin-based Framework for Teaching and Assessment
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Teaching Spatial Augmented Reality: a Practical Assignment for Large Audiences
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Turtle Fractals and Spirolaterals: Effective Assignments for Novice Graphics Programmers
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A Creative First Assignment in the Modern Graphics Pipeline
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API-free or API-based Courses?
On the Pedagogy of Teaching Introductory Computer Graphics without Rendering APIs
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