42-Issue 7

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Pacific Graphics 2023 - Symposium Proceedings
Daejeon, South Korea || October 10 – 13, 2023

(for Short Papers and Posters see PG 2023 - Short Papers and Posters)
Neural Rendering
IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields
Changwoon Choi, Juhyeon Kim, and Young Min Kim
Learning to Generate and Manipulate 3D Radiance Field by a Hierarchical Diffusion Framework with CLIP Latent
Jiaxu Wang, Ziyi Zhang, and Renjing Xu
Robust Novel View Synthesis with Color Transform Module
Sang Min Kim, Changwoon Choi, Hyeongjun Heo, and Young Min Kim
Geometry
Meso-Skeleton Guided Hexahedral Mesh Design
Paul Viville, Pierre Kraemer, and Dominique Bechmann
A Surface Subdivision Scheme Based on Four-Directional S^1_3 Non-Box Splines
Zhangjin Huang
Groupwise Shape Correspondence Refinement with a Region of Interest Focus
Pierre Galmiche and Hyewon Seo
Procedural Modeling and Model Extraction
Data-guided Authoring of Procedural Models of Shapes
Ishtiaque Hossain, I-Chao Shen, Takeo Igarashi, and Oliver van Kaick
Authoring Terrains with Spatialised Style
Simon Perche, Adrien Peytavie, Bedrich Benes, Eric Galin, and Eric Guérin
Cloth Simulation
D-Cloth: Skinning-based Cloth Dynamic Prediction with a Three-stage Network
Yu Di Li, Min Tang, Xiao Rui Chen, Yun Yang, Ruo Feng Tong, Bai Lin An, Shuang Cai Yang, Yao Li, and Qi Long Kou
Controllable Garment Image Synthesis Integrated with Frequency Domain Features
Xinru Liang, Haoran Mo, and Chengying Gao
Combating Spurious Correlations in Loose-fitting Garment Animation Through Joint-Specific Feature Learning
Junqi Diao, Jun Xiao, Yihong He, and Haiyong Jiang
Modeling by Learning
CP-NeRF: Conditionally Parameterized Neural Radiance Fields for Cross-scene Novel View Synthesis
Hao He, Yixun Liang, Shishi Xiao, Jierun Chen, and Yingcong Chen
Interactive Authoring of Terrain using Diffusion Models
Joshua Lochner, James Gain, Simon Perche, Adrien Peytavie, Eric Galin, and Eric Guérin
Structure Learning for 3D Point Cloud Generation from Single RGB Images
Tarek Ben Charrada, Hamid Laga, and Hedi Tabia
Face Reconstruction
Neural Shading Fields for Efficient Facial Inverse Rendering
Gilles Rainer, Lewis Bridgeman, and Abhijeet Ghosh
Facial Image Shadow Removal via Graph-based Feature Fusion
Ling Zhang, Ben Chen, Zheng Liu, and Chunxia Xiao
A Perceptual Shape Loss for Monocular 3D Face Reconstruction
Christopher Otto, Prashanth Chandran, Gaspard Zoss, Markus Gross, Paulo Gotardo, and Derek Bradley
Sketch-based Modeling
Efficient Interpolation of Rough Line Drawings
Jiazhou Chen, Xinding Zhu, Melvin Even, Jean Basset, Pierre Bénard, and Pascal Barla
Sharing Model Framework for Zero-Shot Sketch-Based Image Retrieval
Yi-Hsuan Ho, Der-Lor Way, and Zen-Chung Shih
GA-Sketching: Shape Modeling from Multi-View Sketching with Geometry-Aligned Deep Implicit Functions
Jie Zhou, Zhongjin Luo, Qian Yu, Xiaoguang Han, and Hongbo Fu
Virtual Humans
Semantics-guided Generative Diffusion Model with a 3DMM Model Condition for Face Swapping
Xiyao Liu, Yang Liu, Yuhao Zheng, Ting Yang, Jian Zhang, Victoria Wang, and Hui Fang
Palette-Based and Harmony-Guided Colorization for Vector Icons
Miao Lin, I-Chao Shen, Hsiao-Yuan Chin, Ruo-Xi Chen, and Bing-Yu Chen
Multi-Level Implicit Function for Detailed Human Reconstruction by Relaxing SMPL Constraints
Xikai Ma, Jieyu Zhao, Yiqing Teng, and Li Yao
Multi-Modal Face Stylization with a Generative Prior
Mengtian Li, Yi Dong, Minxuan Lin, Haibin Huang, Pengfei Wan, and Chongyang Ma
Computational Fabrication
An Efficient Self-supporting Infill Structure for Computational Fabrication
Shengfa Wang, Zheng Liu, Jiangbei Hu, Na Lei, and Zhongxuan Luo
Fabricatable 90° Pop-ups: Interactive Transformation of a 3D Model into a Pop-up Structure
Junpei Fujikawa and Takashi Ijiri
Volumetric Reconstruction
Efficient Neural Representation of Volumetric Data using Coordinate-Based Networks.
Sudarshan Devkota and Sumant Pattanaik
A Differential Diffusion Theory for Participating Media
Yunchi Cen, Chen Li, Frederick W. B. Li, Bailin Yang, and Xiaohui Liang
Precomputed Radiative Heat Transport for Efficient Thermal Simulation
Christian Freude, David Hahn, Florian Rist, Lukas Lipp, and Michael Wimmer
Imaging
Multi-scale Iterative Model-guided Unfolding Network for NLOS Reconstruction
Xiongfei Su, Yu Hong, Juntian Ye, Feihu Xu, and Xin Yuan
Robust Distribution-aware Color Correction for Single-shot Images
Daljit Singh J. Dhillon, Parisha Joshi, Jessica Baron, and Eric K. Patterson
Enhancing Low-Light Images: A Variation-based Retinex with Modified Bilateral Total Variation and Tensor Sparse Coding
Weipeng Yang, Hongxia Gao, Wenbin Zou, Shasha Huang, Hongsheng Chen, and Jianliang Ma
Motion Capture and Generation
MOVIN: Real-time Motion Capture using a Single LiDAR
Deok-Kyeong Jang, Dongseok Yang, Deok-Yun Jang, Byeoli Choi, Taeil Jin, and Sung-Hee Lee
DAFNet: Generating Diverse Actions for Furniture Interaction by Learning Conditional Pose Distribution
Taeil Jin and Sung-Hee Lee
OptCtrlPoints: Finding the Optimal Control Points for Biharmonic 3D Shape Deformation
Kunho Kim, Mikaela Angelina Uy, Despoina Paschalidou, Alec Jacobson, Leonidas J. Guibas, and Minhyuk Sung
Image Editing and Color
Integrating High-Level Features for Consistent Palette-based Multi-image Recoloring
Danna Xue, Javier Vazquez Corral, Luis Herranz, Yanning Zhang, and Michael S. Brown
Data-Driven Ink Painting Brushstroke Rendering
Koki Madono and Edgar Simo-Serra
Continuous Layout Editing of Single Images with Diffusion Models
Zhiyuan Zhang, Zhitong Huang, and Jing Liao
Images, Vectorization, and Layouts
Error-bounded Image Triangulation
Zhi-Duo Fang, Jia-Peng Guo, Yanyang Xiao, and Xiao-Ming Fu
Dissection Puzzles Composed of Multicolor Polyominoes
Naoki Kita
H-ETC2: Design of a CPU-GPU Hybrid ETC2 Encoder
Hyeon-ki Lee and Jae-Ho Nah
Details and Styles on 3D Models
Refinement of Hair Geometry by Strand Integration
Ryota Maeda, Kenshi Takayama, and Takafumi Taketomi
Fine Back Surfaces Oriented Human Reconstruction for Single RGB-D Images
Xianyong Fang, Yu Qian, Jinshen He, Linbo Wang, and Zhengyi Liu
Learning-based Reflectance
Deep Shape and SVBRDF Estimation using Smartphone Multi-lens Imaging
Chongrui Fan, Yiming Lin, and Abhijeet Ghosh
SVBRDF Reconstruction by Transferring Lighting Knowledge
Pengfei Zhu, Shuichang Lai, Mufan Chen, Jie Guo, Yifan Liu, and Yanwen Guo
Dynamic Scenes
World-Space Spatiotemporal Path Resampling for Path Tracing
Hangyu Zhang and Beibei Wang
Efficient Caustics Rendering via Spatial and Temporal Path Reuse
Xiaofeng Xu, Lu Wang, and Beibei Wang
3D Object Tracking for Rough Models
Xiuqiang Song, Weijian Xie, Jiachen Li, Nan Wang, Fan Zhong, Guofeng Zhang, and Xueying Qin
Learning and Image Processing
A Post Processing Technique to Automatically Remove Floater Artifacts in Neural Radiance Fields
Tristan Wirth, Arne Rak, Volker Knauthe, and Dieter W. Fellner
MAPMaN: Multi-Stage U-Shaped Adaptive Pattern Matching Network for Semantic Segmentation of Remote Sensing Images
Tingfeng Hong, Xiaowen Ma, Xinyu Wang, Rui Che, Chenlu Hu, Tian Feng, and Wei Zhang
Balancing Rotation Minimizing Frames with Additional Objectives
Christopher Mossman, Richard H. Bartels, and Faramarz F. Samavati
Radiance and Appearance
Generating Parametric BRDFs from Natural Language Descriptions
Sean Memery, Osmar Cedron, and Kartic Subr
Neural Impostor: Editing Neural Radiance Fields with Explicit Shape Manipulation
Ruiyang Liu, Jinxu Xiang, Bowen Zhao, Ran Zhang, Jingyi Yu, and Changxi Zheng
Reconstructing 3D Human Pose from RGB-D Data with Occlusions
Bowen Dang, Xi Zhao, Bowen Zhang, and He Wang
Color Harmonization on Images
Fast Grayscale Morphology for Circular Window
Yuji Moroto and Nobuyuki Umetani
BubbleFormer: Bubble Diagram Generation via Dual Transformer Models
Jiahui Sun, Liping Zheng, Gaofeng Zhang, and Wenming Wu

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