Beyond Academic Exercises - Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes
dc.contributor.author | Reuding, Thomas | en_US |
dc.contributor.editor | J. D. Mulder and R. van Liere | en_US |
dc.date.accessioned | 2014-01-27T09:25:00Z | |
dc.date.available | 2014-01-27T09:25:00Z | |
dc.date.issued | 2000 | en_US |
dc.description.abstract | Over the last years virtual reality technology has reached a level of maturity that allows us to integrate it into the primary value chains of industrial work processes. This paper describes the experiences we have had with virtual environments, specifically a four sided CAVE, at BMW. By looking at the use of this technology in car body development and engineering we will try to put initial expectations and day-to-day experience in perspective as well as bring new aspects into the discussion. | en_US |
dc.description.seriesinformation | Eurographics Workshop on Virtual Environments | en_US |
dc.identifier.isbn | 3-211-83516-4 | en_US |
dc.identifier.issn | 1727-530X | en_US |
dc.identifier.uri | https://doi.org/10.2312/EGVE/EGVE00/197-205 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Beyond Academic Exercises - Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes | en_US |
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