Resolving Non-Manifoldness on Meshes from Dual Marching Cubes
dc.contributor.author | Zint, Daniel | en_US |
dc.contributor.author | Grosso, Roberto | en_US |
dc.contributor.author | Gürtler, Philipp | en_US |
dc.contributor.editor | Pelechano, Nuria | en_US |
dc.contributor.editor | Vanderhaeghe, David | en_US |
dc.date.accessioned | 2022-04-22T08:16:13Z | |
dc.date.available | 2022-04-22T08:16:13Z | |
dc.date.issued | 2022 | |
dc.description.abstract | There are several methods that reconstruct surfaces from volume data by generating triangle or quad meshes on the dual of the uniform grid. Those methods often provide meshes with better quality than the famous marching cubes. However, they have a common issue: the meshes are not guaranteed to be manifold. We address this issue by presenting a post-processing routine that resolves all non-manifold edges with local refinement. New vertices are positioned on the trilinear interpolant. We verify our method on a wide range of data sets and show that we are capable of resolving all non-manifold issues. | en_US |
dc.description.sectionheaders | Geometry and Shape | |
dc.description.seriesinformation | Eurographics 2022 - Short Papers | |
dc.identifier.doi | 10.2312/egs.20221029 | |
dc.identifier.isbn | 978-3-03868-169-4 | |
dc.identifier.issn | 1017-4656 | |
dc.identifier.pages | 45-48 | |
dc.identifier.pages | 4 pages | |
dc.identifier.uri | https://doi.org/10.2312/egs.20221029 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/egs20221029 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Computing methodologies --> Shape analysis; Mesh geometry models; Parallel algorithms | |
dc.subject | Computing methodologies | |
dc.subject | Shape analysis | |
dc.subject | Mesh geometry models | |
dc.subject | Parallel algorithms | |
dc.title | Resolving Non-Manifoldness on Meshes from Dual Marching Cubes | en_US |
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