Practical Real-Time Lens-Flare Rendering

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Date
2013
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and Blackwell Publishing Ltd.
Abstract
We present a practical real-time approach for rendering lens-flare effects. While previous work employed costly ray tracing or complex polynomial expressions, we present a coarser, but also significantly faster solution. Our method is based on a first-order approximation of the ray transfer in an optical system, which allows us to derive a matrix that maps lens flare-producing light rays directly to the sensor. The resulting approach is easy to implement and produces physically-plausible images at high framerates on standard off-the-shelf graphics hardware.
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@article{
10.1111:cgf.12145
, journal = {Computer Graphics Forum}, title = {{
Practical Real-Time Lens-Flare Rendering
}}, author = {
Lee, Sungkil
and
Eisemann, Elmar
}, year = {
2013
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.12145
} }
Citation