Precomputed Radiative Heat Transport for Efficient Thermal Simulation
dc.contributor.author | Freude, Christian | en_US |
dc.contributor.author | Hahn, David | en_US |
dc.contributor.author | Rist, Florian | en_US |
dc.contributor.author | Lipp, Lukas | en_US |
dc.contributor.author | Wimmer, Michael | en_US |
dc.contributor.editor | Chaine, Raphaëlle | en_US |
dc.contributor.editor | Deng, Zhigang | en_US |
dc.contributor.editor | Kim, Min H. | en_US |
dc.date.accessioned | 2023-10-09T07:34:59Z | |
dc.date.available | 2023-10-09T07:34:59Z | |
dc.date.issued | 2023 | |
dc.description.abstract | Architectural design and urban planning are complex design tasks. Predicting the thermal impact of design choices at interactive rates enhances the ability of designers to improve energy efficiency and avoid problematic heat islands while maintaining design quality. We show how to use and adapt methods from computer graphics to efficiently simulate heat transfer via thermal radiation, thereby improving user guidance in the early design phase of large-scale construction projects and helping to increase energy efficiency and outdoor comfort. Our method combines a hardware-accelerated photon tracing approach with a carefully selected finite element discretization, inspired by precomputed radiance transfer. This combination allows us to precompute a radiative transport operator, which we then use to rapidly solve either steady-state or transient heat transport throughout the entire scene. Our formulation integrates time-dependent solar irradiation data without requiring changes in the transport operator, allowing us to quickly analyze many different scenarios such as common weather patterns, monthly or yearly averages, or transient simulations spanning multiple days or weeks. We show how our approach can be used for interactive design workflows such as city planning via fast feedback in the early design phase. | en_US |
dc.description.number | 7 | |
dc.description.sectionheaders | Volumetric Reconstruction | |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.volume | 42 | |
dc.identifier.doi | 10.1111/cgf.14957 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.pages | 14 pages | |
dc.identifier.uri | https://doi.org/10.1111/cgf.14957 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf14957 | |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.subject | CCS Concepts: Computing methodologies -> Ray tracing; Physical simulation; Applied computing -> Physics; Computer-aided design; | |
dc.subject | Computing methodologies | |
dc.subject | Ray tracing | |
dc.subject | Physical simulation | |
dc.subject | Applied computing | |
dc.subject | Physics | |
dc.subject | Computer | |
dc.subject | aided design | |
dc.title | Precomputed Radiative Heat Transport for Efficient Thermal Simulation | en_US |