3D Modelling Framework: an Incremental Approach
dc.contributor.author | Almeida, Luis | en_US |
dc.contributor.author | Menezes, Paulo | en_US |
dc.contributor.author | Dias, Jorge | en_US |
dc.contributor.editor | Luis Gonzaga Magalhaes and Rafal Mantiuk | en_US |
dc.date.accessioned | 2016-04-26T07:50:48Z | |
dc.date.available | 2016-04-26T07:50:48Z | |
dc.date.issued | 2016 | en_US |
dc.description.abstract | This paper presents a framework for on-line incremental 3D modeling useful for human computer interaction or telepresence applications. We aim a free viewpoint approach based on user's realistic representation to simulate a real face-to-face meeting. Our contribution includes a new adaptation of the Crust algorithm for incremental reconstruction purposes and, a confidence method that evaluates the fusion of new data into the reconstructed model, based on measure uncertainty and novelty.With depth and image information of a single RGB-D sensor, we incrementally reconstruct a mesh model by combining visual features and shape-based alignment. | en_US |
dc.description.sectionheaders | Posters | en_US |
dc.description.seriesinformation | EG 2016 - Posters | en_US |
dc.identifier.doi | 10.2312/egp.20161047 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.pages | 21-22 | en_US |
dc.identifier.uri | https://doi.org/10.2312/egp.20161047 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.7 [Computer Graphics] | en_US |
dc.subject | Three Dimensional Graphics and Realism | en_US |
dc.subject | Virtual reality | en_US |
dc.subject | I.3.8 Applications | en_US |
dc.title | 3D Modelling Framework: an Incremental Approach | en_US |
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