A Hierarchical Topology-Based Model for Handling Complex Indoor Scenes
dc.contributor.author | Fradin, D. | en_US |
dc.contributor.author | Meneveaux, D. | en_US |
dc.contributor.author | Lienhardt, P. | en_US |
dc.date.accessioned | 2015-02-21T12:09:24Z | |
dc.date.available | 2015-02-21T12:09:24Z | |
dc.date.issued | 2006 | en_US |
dc.description.abstract | This paper presents a topology-based representation dedicated to complex indoor scenes. It accounts for memory management and performances during modelling, visualization and lighting simulation. We propose to enlarge a topological model (called generalized maps) with multipartition and hierarchy. Multipartition allows the user to group objects together according to semantics. Hierarchy provides a coarse-to-fine description of the environment. The topological model we propose has been used for devising a modeller prototype and generating efficient data structure in the context of visualization, global illumination and 1 GHz wave propagation simulation. We presently handle buildings composed of up to one billion triangles. | en_US |
dc.description.number | 2 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 25 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.2006.00931.x | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 149-162 | en_US |
dc.identifier.uri | https://doi.org/10.1111/j.1467-8659.2006.00931.x | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd | en_US |
dc.title | A Hierarchical Topology-Based Model for Handling Complex Indoor Scenes | en_US |