Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes
Loading...
Date
2000
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present a multiresolution technique for interactive texture based rendering of arbitrarily oriented cutting planes for very large data sets. Thismethod uses an adaptive scheme that renders the data along a cutting plane at different resolutions: higher resolution near the point-of-interest and lower resolution away from the point-of-interest. The algorithm is based on the segmentation of texture space into an octree, where the leaves of the tree define the original data and the internal nodes define lower-resolution versions. Rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from it. We limit the artifacts introduced by this method by blending between different levels of resolution to produce a smooth image. This technique can be used to produce viewpoint-dependent renderings.
Description
@inproceedings{:10.2312/VisSym/VisSym00/105-114,
booktitle = {Eurographics / IEEE VGTC Symposium on Visualization},
editor = {W. de Leeuw and R. van Liere},
title = {{Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes}},
author = {LaMar, Eric and Duchaineau, Mark A. and Hamann, Bernd and Joy, Kenneth I.},
year = {2000},
publisher = {The Eurographics Association},
ISSN = {1727-5296},
ISBN = {3211835156},
DOI = {/10.2312/VisSym/VisSym00/105-114}
}